Former Rockstar director says GTA 6 PC port could arrive sooner than expected
Obbe Vermeij suggests Take-Two may release the PC version sooner than anticipated to avoid losing money to unofficial AI clones after the console launch.

The PC version of Grand Theft Auto VI might not face the lengthy delay that characterized previous Rockstar releases. Former Rockstar North technical director Obbe Vermeij believes publisher Take-Two will be motivated to release the PC port sooner than many anticipate, driven by a new kind of competitive threat.
Vermeij pointed to the rapid rise of generative AI as a significant concern. Once the PlayStation 5 version launches, unofficial clones built with AI tools could quickly imitate the game's look and feel. For a title as financially important as GTA 6, any revenue lost to these rip-offs would be a serious problem for the publisher.
Speaking in a broad interview, Vermeij described the dilemma of protecting intellectual property from AI duplication as "the big question" facing developers and publishers today. He noted that while Take-Two is famously aggressive in defending the Grand Theft Auto brand, the speed of AI generation presents a new challenge that a staggered PC release could exacerbate.
The console edition of GTA 6 is currently scheduled for release on November 19. If Vermeij's assessment is correct, the window between the console debut and a PC launch could be shorter than the gaps seen with GTA 5 or Red Dead Redemption 2, as the financial logic of delaying the port shifts in a new technological landscape.
Source: Rock Paper Shotgun